Optimizes mesh and polygon colliders in Unity
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Updated
Mar 13, 2026 - C#
Optimizes mesh and polygon colliders in Unity
a .NET compatible P/Invoke wrapper around meshoptimizer
vierkant is a Vulkan based rendering library written in C++20
Meshoptimizer bindings for C#. With NuGet package
This repository contains low-level bindings for MeshOptimizer used in Evergine
A wrapper to run MeshOptimizer algorithm on C#
Bindings for meshoptimizer for odin
aframe component that allow easy use of gltf/glb models that were packed with gltfpack (meshoptimizer) and/or KTX2 textures.
This repository compresses glTF files exported from cg software (Blender, etc.) into glb files.
Windows 桌面端 3D 模型压缩优化工具,支持 GLB/glTF 格式 Draco/Meshopt 压缩(体积缩减最高 90%)、KTX2 纹理、格式转换、批量处理,完全离线 | Windows desktop tool to compress 3D models up to 90% using Draco & Meshopt
CLI tool to compress .glb 3D models with Draco, meshoptimizer & texture optimization. 4 levels, batch mode, zero config.
Website with 3D interactive animation for a clothing brand called indehell
Local browser viewer for .meshy files.
From bloated CAD to browser-ready, locally. STEP -> Meshopt-compressed GLB + WebGPU viewer. Pre-1.0, breaking changes expected.
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