Systems Developer & Informatics Student with a passion for performance-critical, low-level programming and digital logic design. I thrive where clock cycles, memory efficiency, and deterministic behavior matter.
- ⚡ Current Focus: Deep-diving into modern C++ (Data-Oriented Design, OOP optimization), VHDL, and FPGA development.
✈️ Unique Background: Former professional automotive & aircraft mechanic. Precision, safety-critical thinking, and a deep, intuitive understanding of hardware systems are built into my DNA.- 🧠 Philosophy: I love implementing complex mathematical algorithms from scratch (custom solvers, crypto protocols) rather than relying on heavy pre-built libraries, ensuring maximum control and efficiency.
- Languages: C++, C, VHDL, Java, JavaScript (SVG/HTML Ecosystem)
- Paradigms: Object-Oriented Programming (OOP), Data-Oriented Design, Low-Level Memory Management
- Environments: Linux (CachyOS), Windows (Cross-Platform Development)
- Specialties: FPGA practical training, Logic Minimization (Quine-McCluskey), Custom High-Resolution Timers
- TetrisX: A highly optimized, cross-platform terminal game built with compile-time constants and custom lookup tables (LUTs) for maximum performance.
- Conway's Game of Life: A cross-platform simulation featuring custom OS-specific sleep-time optimizations for Windows and Linux.
- Quine-McCluskey Logic Minimizer: A custom heuristic core solver for NP-hard minimization problems, exporting optimized digital logic directly to VHDL and LaTeX.
- Hardware Dashboard: A cyberpunk-vibe system monitor utilizing SVG, JS, and HTML to interface with LibreHardwareMonitor metrics.
- 🎓 Finishing my Informatics degree soon (2 semesters to go!) and actively looking for Student Worker (Werkstudent) or Internship roles in Systems Engineering, Embedded Programming, or Digital Design.
- 🎸 When I'm not optimizing code or designing digital logic, you'll probably find me taking a break and rocking out on my guitar.